I have a trigger that displays the worker count to the player. So when a player builds a worker, a menu displays the number of workers in play for that player. You can see the widow that counts workers in game in my attached image.
For some reason I get this error message whenever a worker enters the game: TextError: Text [Workers:12] is too tall for a single line. Exceeds by [3]
For some reason I get this error message whenever a worker enters the game: TextError: Text [Workers:12] is too tall for a single line. Exceeds by [3]
You created dialog. Next you created item in dialog, where you show your text: "Workers + Convert Integer to Text".
My guess is that this message does not fit in length in the item. Try increasing the length of item.
Thank you for your reply, that is very kind of you. The strange thing is - I can't find any lenght of the item.. maybe I am blind?? O_o I upload images of the trigger here
Hello,
I have a trigger that displays the worker count to the player. So when a player builds a worker, a menu displays the number of workers in play for that player. You can see the widow that counts workers in game in my attached image.
For some reason I get this error message whenever a worker enters the game: TextError: Text [Workers:12] is too tall for a single line. Exceeds by [3]
I can't find what causes it. Any ideas?
Bump. Any ideas what might cause this error message? See the attached image in the opening post.
You created dialog. Next you created item in dialog, where you show your text: "Workers + Convert Integer to Text".
My guess is that this message does not fit in length in the item. Try increasing the length of item.
Thank you for your reply, that is very kind of you. The strange thing is - I can't find any lenght of the item.. maybe I am blind?? O_o I upload images of the trigger here
In reply to kabel_gossen:
I'm sorry! - no use "length", use please "widht"
Create Dialog Item (Label)
Widht: 150 - try using 180/200
Height: 18 - try using 40/80/100 [Text is too tall...] - I think, it's problem
, so it turns out in the size of the last dialog. Otherwise, I have no idea what the problem is...