Is there a way to program in a new format for timer windows to do 000.00 seconds/milliseconds? I can "do it" with a dialog box with a real integer and a periodic timer .01s using "real Time" but the time is off by about 1/5th for some reason whereas a "real Time" timer window actually seems to keep time.
Not sure if what you're experiencing is because of game time. Normal Time = real time. Most people play at faster, which is the fastest game speed. There is slower, slow, normal, fast, faster.
Or maybe it's something to do with the shortest time being 1\16 = .0625 seconds.
Hello,
Is there a way to program in a new format for timer windows to do 000.00 seconds/milliseconds? I can "do it" with a dialog box with a real integer and a periodic timer .01s using "real Time" but the time is off by about 1/5th for some reason whereas a "real Time" timer window actually seems to keep time.
Not sure if what you're experiencing is because of game time. Normal Time = real time. Most people play at faster, which is the fastest game speed. There is slower, slow, normal, fast, faster.
Or maybe it's something to do with the shortest time being 1\16 = .0625 seconds.
well, I'm happy to see that if I take variable snaps from the timer as reals I do get milliseconds out of it. I can use this as a last resort.