Build a neutral point capture system for income ive created capture systems based on player units damaging a structure before but i want the trigger to be capture from neutral an change between players based on number of units standing near that point.
For triggers you probably need a periodic trigger to ping all units in a unit group of owner ship changing units that then checks a region around the unit with an If Then Else action which has a condition if there are no units owned by the player currently owning the unit. This then changes the ownership.
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Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?