I want Ai units to chase player hero units, and I know there is Suicide trigger. However, I found out that if I use the "Suicide" trigger, ai units only chase units that have 'structure' attribute.
Is there any other way I could do? I know I could just change all hero units' attribute, but I still want to know whether there is a way to fix this trigger.
Something like this perhaps ?
Use this one instead.
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I would do a periodic event trigger (every ~2 sec)Issue Order triggerPick each unit in unit group (enemy suiciders) --> Attack toward position of random unit in unit group ("Heroic" units for player 1)
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