There is no random race selection out of the three main races, but however, you can still 'fake' additional races by allowing them to be selectable through dialogues, changing starting units and tech tree as well as customizing the UI. I'am not too sure about randomizing races but you can look into the Random selection triggers of the Allied Commanders Mod for a better idea.
Somehow Desert Strike Azure does it. You can select Random in the lobby and in game it knows you selected Random. I was thinking of creating a new race named "Random" and then just doing the rest with triggers - but I wasn't sure how to remove the existing Random selection from the Bnet lobby.
Map > Game Variants > Player Attributes > *Here it looks like I can remove the Random selection - I'll look into adding my own custom RandomRace then build the rest with triggers.
This is probably far more work then its worth but damn I want it.
TerraAzure just showed me how to do this. That guy is awesome.
Condition: Attribute Player Value: Attribute: Race:
Same thing said differently: Make Condition, Value 1 should be "Attribute Player value" - then under Attribute, go to Value: Race - from here you should be able to select Random.
If - Player Race = Random (in bnet lobby)
^ How do I build this condition in the editor?
I do not think you can. One option would be to hide the races bar and use player attributes to simulate the selection.
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg
There is no random race selection out of the three main races, but however, you can still 'fake' additional races by allowing them to be selectable through dialogues, changing starting units and tech tree as well as customizing the UI. I'am not too sure about randomizing races but you can look into the Random selection triggers of the Allied Commanders Mod for a better idea.
Somehow Desert Strike Azure does it. You can select Random in the lobby and in game it knows you selected Random. I was thinking of creating a new race named "Random" and then just doing the rest with triggers - but I wasn't sure how to remove the existing Random selection from the Bnet lobby.
Map > Game Variants > Player Attributes > *Here it looks like I can remove the Random selection - I'll look into adding my own custom RandomRace then build the rest with triggers.
This is probably far more work then its worth but damn I want it.
TerraAzure just showed me how to do this. That guy is awesome.
Condition: Attribute Player Value: Attribute: Race:
Same thing said differently: Make Condition, Value 1 should be "Attribute Player value" - then under Attribute, go to Value: Race - from here you should be able to select Random.
Try making custom race called random