I am using the hero panel from HoTS on my custom made hero. It displays the Hp bar fine and the warning system for low health also works fine. The issue is that instead of the hero's portrait there is a question mark.
This is done by triggers, and I can´t find any trigger for adding a portrait or anything like that.
Still say do it like coop. Use Hookup Standard Dialog Item to link UIContainer/ConsoleUIContainer/VoidHeroUnitFrame/IconImage and then use Set Dialog Item Image.
Rollback Post to RevisionRollBack
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
I am using the hero panel from HoTS on my custom made hero. It displays the Hp bar fine and the warning system for low health also works fine. The issue is that instead of the hero's portrait there is a question mark.
This is done by triggers, and I can´t find any trigger for adding a portrait or anything like that.
Custom Campaign initiative StarCraft: Pandora , StarCraft: Replicant
You need to hook up the image UI panel and swap the texture.
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg
https://sc2mapster.gamepedia.com/Tutorials
Blizzard Style Hero Icons tutorial
So I followed the tutorial. Was great by the way.
But still, no hero icon showing up. I added my trigger to an image so you can see.
Perhaps you can understand what I did wrong.
Custom Campaign initiative StarCraft: Pandora , StarCraft: Replicant
Still say do it like coop. Use Hookup Standard Dialog Item to link UIContainer/ConsoleUIContainer/VoidHeroUnitFrame/IconImage and then use Set Dialog Item Image.
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg
OK, not really sure what to pick here.
Custom Campaign initiative StarCraft: Pandora , StarCraft: Replicant
Are both methods working?
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg
In reply to DrSuperEvil:
Custom Campaign initiative StarCraft: Pandora , StarCraft: Replicant
In reply to DrSuperEvil:
Custom Campaign initiative StarCraft: Pandora , StarCraft: Replicant
Got imposters way to work. It would seem there are two triggers named UI - set hero panel.
One of them works the other does not. thanks for the help guys
Custom Campaign initiative StarCraft: Pandora , StarCraft: Replicant
There is also a HOTSHeroUnitFrame so depends which one you are using. Probably would be easier to use the UI debugger.
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg