I'm new to this, but unless I skipped a detail, black mask in the triggers doesn't apply to any maps that I try to use it for. My goal here is not to modify the black mask option from within the map, but from within my own mod.
What's even more annoying, is that the one that disables gray mask, DOES WORK, im clueless about why this one doesn't impose itself on the map's settings.
Look at the attached picture... it's exactly a trigger right there. And it's not working, that's the point of this post. The trigger seems broken or uneffective. Thanks still for suggesting an idea :p
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I'm new to this, but unless I skipped a detail, black mask in the triggers doesn't apply to any maps that I try to use it for. My goal here is not to modify the black mask option from within the map, but from within my own mod.
What's even more annoying, is that the one that disables gray mask, DOES WORK, im clueless about why this one doesn't impose itself on the map's settings.
You could use triggers. In the allied commanders mod the one mutator applies a black mask doing that.
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg
Look at the attached picture... it's exactly a trigger right there. And it's not working, that's the point of this post. The trigger seems broken or uneffective. Thanks still for suggesting an idea :p