Maybe create a special force field with the same pathing as your hero unit... This would really only work if the player had unique unit types compared to the AI...
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How can i use a trigger to prevent a unit from exit a region, without dying or making it "sleep, paused, etc".
I want something like "no pathing, no construct and no fly" but that it don't work with IA.
To my zergs waves map. i have to be and construct in a certain region.
Maybe create a special force field with the same pathing as your hero unit... This would really only work if the player had unique unit types compared to the AI...