I've spent several weeks fixing a map that a friend of mine made before he passed away. There are however a few things left that I need to do and can't seem to figure it out. Anybody experienced will be able to do it in a heartbeat, I however... am not completely up to the task. This was a fairly popular map, and will be again once it's fixed. I'll give full credit to anybody that wants to help. The map name is Dark Deeds 2.
All that's left is:
1 - A seemingly encoded trigger that selects a unit randomly I need to remove one of the possible units. I can't seem to figure out how.
2 - Bank file saving (or achievements maybe?). The game tells you that you have a score at the end of the game, but it only partially saves/loads the next time you play. Very confusing. It seems to reward you for playing, but not for anything actually done in game.
Furthermore I would like to actually update the map, but I am not skilled enough to do so. Anybody that wants to help would get full credit. This was a fairly popular game before it stopped working.
The link to the trigger script is here (You will need to open with Notepad++):
The unit I'm looking to remove is called "Pit Lord"
The end game stuff that doesn't seem to update is called DDScore, it will add 3 every time you play... but it doesn't seem to be adding anything else. (It should add score based on win/loss, achievements, and easter eggs)