draw it on paper. then start at the top left to be point[0], next one point [1] and so on. if the caster is the mid all points can be determined with point with offset and modulu (for the rows).
so x offset is always -4 +4 and y offset ranges from +4 to -4
None of those actions are relevant for what you are doing especially since they return a single point. Do as funky mentioned and then use loops to enter the information into an array efficiently with the starting point being your offset and your increment being the distance between points. Keep in mind if your grid is a even length you'll likely need to adjust your initial offset by half a unit.
Via trigger, how can you store a grid of points from an origin at the center?
What actions should I use?
Say, a grid of 10 x 10 points, each equidistant by 4 units. Where units is based on diameter of a circle region.
Whatever you do, wholeheartedly, moment by heartfelt moment, becomes a tool for the expression of your very soul.
@GnaReffotsirk: Go
an array
Can you teach me regarding actions that pertain to determining points from a point? Those things make me like 0.o
Whatever you do, wholeheartedly, moment by heartfelt moment, becomes a tool for the expression of your very soul.
@GnaReffotsirk: Go
just use some nested loops and arithmetic. Thats all you should need.
@GnaReffotsirk: Go
draw it on paper. then start at the top left to be point[0], next one point [1] and so on. if the caster is the mid all points can be determined with point with offset and modulu (for the rows). so x offset is always -4 +4 and y offset ranges from +4 to -4
Yes, FunkyUserName, that's what I need to learn to use. Those actions that returns points in offset for example.
How do you use:
Point Facing angle
Point offset towards point
Point with offset
Point with polar offset
Point with z offset
point between points
and especially, Reflected Point
Whatever you do, wholeheartedly, moment by heartfelt moment, becomes a tool for the expression of your very soul.
@GnaReffotsirk: Go
None of those actions are relevant for what you are doing especially since they return a single point. Do as funky mentioned and then use loops to enter the information into an array efficiently with the starting point being your offset and your increment being the distance between points. Keep in mind if your grid is a even length you'll likely need to adjust your initial offset by half a unit.
Thanks hobbidude. Thanks FunkyUserName.
Whatever you do, wholeheartedly, moment by heartfelt moment, becomes a tool for the expression of your very soul.