If the event is "Unit is created" i.e. "Any Unit creates a unit with Ability or behavior Game Link"
You can specify the unit created with "Created Unit" and the creating unit with "Triggering Unit"
If the event is "Unit is created" i.e. "Any Unit creates a unit with Ability or behavior Game Link" You can specify the unit created with "Created Unit" and the creating unit with "Triggering Unit"
this is the correct answer
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There's a function for Created Unit, whats the function for the unit that created that unit? Triggering Unit doesn't work.
I would play around with the "picked unit" until you find something, i am not sure have never had to do anything like this.
@Operation51: Go
The functions work only with specific events. Please give some more detail (exact names of your events and what you're looking for)
@Operation51: Go
It's triggering unit.
If the event is "Unit is created" i.e. "Any Unit creates a unit with Ability or behavior Game Link" You can specify the unit created with "Created Unit" and the creating unit with "Triggering Unit"
this is the correct answer