I am looking for an explanation for AI difficulty parameters. While some are intuitive (e.g. Balance Peons Across Bases), some are not, at least not for a non native english speaker like me (e.g. General Usage of AI Danger Maps or Allow Building in Danger).
Is there any list which explains what they do?
Thanks in advance :)
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Battle.net wants to call me InsaneMst, Insane... but you should call me InsaneMonster!
Hi all.
I am looking for an explanation for AI difficulty parameters. While some are intuitive (e.g. Balance Peons Across Bases), some are not, at least not for a non native english speaker like me (e.g. General Usage of AI Danger Maps or Allow Building in Danger).
Is there any list which explains what they do?
Thanks in advance :)
Battle.net wants to call me InsaneMst, Insane... but you should call me InsaneMonster!
Author of InsaneAI library, InsaneCredits library, InsaneDebug library, InsaneTransmission library, InsaneUI library and InsaneBriefing library.
Author of Mercenary Business - Top 10 Rock The Cabinet 2017: Co-op edition.