Ones you've created a diaog item, assigned a variable to it and then added some varios index lines to it, then how do I make a second trigger react to the select of the menu?!
I've tried searching, but it seems reletively confusing to find the actually switch setting for dialog used, but that might be the wrong way to do it.
Ones you've created a diaog item, assigned a variable to it and then added some varios index lines to it, then how do I make a second trigger react to the select of the menu?!
I've tried searching, but it seems reletively confusing to find the actually switch setting for dialog used, but that might be the wrong way to do it.
Anyone know?
You use event - Dialog Item Used
@A52BcE: Go
Dialog - Any Dialog Item is used by Player Any Player with event type Changed Selection
But how do I specify the different actions, depending on WHAT one from the list was selected :)? eg. a switch statement or if-then