The trigger shuts off camera input and game ui. then the camera takes over and pans over an area. i want units to spawn while the camera pans but they arnt spawning! creep isnt showing up either :/
The trigger shuts off camera input and game ui. then the camera takes over and pans over an area. i want units to spawn while the camera pans but they arnt spawning! creep isnt showing up either :/
I realize a similar behavior in my map, where it hides certain doodads (the Terran Cliff Gap Fillers for instance) from view when the camera is too close. Try setting a farther view distance and see if that helps.
The trigger shuts off camera input and game ui. then the camera takes over and pans over an area. i want units to spawn while the camera pans but they arnt spawning! creep isnt showing up either :/
I realize a similar behavior in my map, where it hides certain doodads (the Terran Cliff Gap Fillers for instance) from view when the camera is too close. Try setting a farther view distance and see if that helps.
Do not use cinematic mode.