Is there a method to have a unit patrol around a certain point or region at a certain distance away from said point/region?
What I am trying to do is make a wisp wheel like in Warcraft III. I know the SC2 map PartyCraft does exactly what I want, but I wasn't able to get a response from the creator as to how he did it. Any method to do this would be great.
Don't really understand what you want. A unit that patrols between two points, one of them random?
I'll create a region around your unit that is a circle big enough to cover the area you want the unit to patrol to, and a negative circle to the region that is the minimal distance you want them to go patrolling. Then use a Patrol Point variable that gets a random point in that region, and Order Unit to Patrol to Patrol Point.
That way the unit will go and come back to that random point all the time.
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Xel'naga Relics beta published to Europe. 3+ players suggested, but you can play versus AI if you want.