0:00 Start timer
Events
Timer - Elapsed time is 0.0 Game Time seconds
Local Variables
Conditions
Actions
Timer - Start Timer as a One Shot timer that will expire in 900.0 Game Time seconds
Variable - Set Timer = (Last started timer)
Timer - Create a timer window for Timer, with the title "Time left:", using Remaining time (initially Hidden)
Variable - Set Timer window = (Last created timer window)
Timer - Show Timer window for (All players)
How to make it look better? With Zerg UI if possible. At least I want to make that timer window smaller and have all text on 1 line.
It was little outdated tutorial but I found one useful action from attached map.
0:01 Start timer
Events
Timer - Elapsed time is 1.0 AI Time seconds
Local Variables
Conditions
Actions
Timer - Start Timer as a One Shot timer that will expire in 899.0 Game Time seconds
Variable - Set Timer = (Last started timer)
Timer - Create a timer window for Timer, with the title "Time left:", using Remaining time (initially Hidden)
Variable - Set Timer window = (Last created timer window) Timer - Set Timer window style to Vertical Title And Time (use Remaining time)
Timer - Show Timer window for (All players)
ATTACHMENTS
Screenshot2016-05-26_21_43_25.jpg
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Hey. My timer trigger looks like this:
0:00 Start timer
Events
Timer - Elapsed time is 0.0 Game Time seconds
Local Variables
Conditions
Actions
Timer - Start Timer as a One Shot timer that will expire in 900.0 Game Time seconds
Variable - Set Timer = (Last started timer)
Timer - Create a timer window for Timer, with the title "Time left:", using Remaining time (initially Hidden)
Variable - Set Timer window = (Last created timer window)
Timer - Show Timer window for (All players)
How to make it look better? With Zerg UI if possible. At least I want to make that timer window smaller and have all text on 1 line.
Here is a tutorial : http://www.sc2mapster.com/forums/resources/tutorials/31660-timer-creating-a-timer/ Maybe a little outdated, but it should be usefull.
It was little outdated tutorial but I found one useful action from attached map.
0:01 Start timer
Events
Timer - Elapsed time is 1.0 AI Time seconds
Local Variables
Conditions
Actions
Timer - Start Timer as a One Shot timer that will expire in 899.0 Game Time seconds
Variable - Set Timer = (Last started timer)
Timer - Create a timer window for Timer, with the title "Time left:", using Remaining time (initially Hidden)
Variable - Set Timer window = (Last created timer window)
Timer - Set Timer window style to Vertical Title And Time (use Remaining time)
Timer - Show Timer window for (All players)