for my mod i made an optional tutorial that players can activate or deactivate
the general tutorial displays tips in regular intervals, when a timer runs out
of course i only want the tips to be shown to players who did enable the tutorial
seems simple and straightforward enough, yet i fail to create a system that works
right now im using this:
from my understanding, this should only show the tips to users that have the TutorialGeneralEnabled variable set to True, yet apparently it still displays it to all users.
what makes problems like this worse is that afaik there is no way to test for them alone, you always need someones help :(
Your Tutorial general Enabled variable isn't player specific, You'd need to change it to any array for that. Then you can do TutorialGeneralEnabled[Picked Player].
for my mod i made an optional tutorial that players can activate or deactivate
the general tutorial displays tips in regular intervals, when a timer runs out
of course i only want the tips to be shown to players who did enable the tutorial
seems simple and straightforward enough, yet i fail to create a system that works
right now im using this:
from my understanding, this should only show the tips to users that have the TutorialGeneralEnabled variable set to True, yet apparently it still displays it to all users.
what makes problems like this worse is that afaik there is no way to test for them alone, you always need someones help :(
Your Tutorial general Enabled variable isn't player specific, You'd need to change it to any array for that. Then you can do TutorialGeneralEnabled[Picked Player].
Still alive and kicking, just busy.
My guide to the trigger editor (still a work in progress)
@willuwontu: Go
thx a ton, going to rebuild my triggers using arrays