there are no floating point numbers in SC2, we only have fixed point numbers.
the max value for those fixed number in SC2 is 2^19 (500k), the other bits are reserved for fractional digits (fixed is also 32bit, or atleast should be)
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Does anyone know what the max value for a floating point (real) number in sc2 is?
Well, I'm not sure, but a simple google search turned up this: http://www.sc2mapster.com/forums/development/triggers/22231-problem-with-float-real-int-numbers-math-problem/
there are no floating point numbers in SC2, we only have fixed point numbers.
the max value for those fixed number in SC2 is 2^19 (500k), the other bits are reserved for fractional digits (fixed is also 32bit, or atleast should be)