Hi to all! Have a question, guys. For example, when player leaves, his units become under common control of teamnates (like in standart melee maps). Which trigger should i use to gain this effect? Not "Set melee options to all players".=) Thanks!
The event Player Leaves Game. Then you can use a Pick Each Unit In Unit Group action to get all of his units and under that a Pick Each Player In Player Group and set the group to Allies/Enemies of Player. And Finally use a Set Alliance Aspect to share the control.
Hi to all! Have a question, guys. For example, when player leaves, his units become under common control of teamnates (like in standart melee maps). Which trigger should i use to gain this effect? Not "Set melee options to all players".=) Thanks!
The event Player Leaves Game. Then you can use a Pick Each Unit In Unit Group action to get all of his units and under that a Pick Each Player In Player Group and set the group to Allies/Enemies of Player. And Finally use a Set Alliance Aspect to share the control.
Thank you! I'll try this.