Yep! As in - two human beings in a room sitting at two separate computers playing on my map. I only want each individual's APM sitting at the computer written to the bank on their own computer.
Cool! Will check it out now! Yay patch at the perfect time!
Bank files are located locally within each player's account, player 2 cannot access the same bank files as player 1 even when playing on the same machine.
I didn't say both were playing on the same machine. I'm saying they are on the map, playing the same game against each other. I don't want to write Player B's APM to Player's A bank - I only want to write Player's A info.
Again - they are on 2 separate computers, playing against each other and I want to keep the data separate.
You create two banks, one for each player, only write their APM to their bank file, and save, its simple.
You do not see Sotis, or Phantom Mode, or Desert Strike writing other people's information to your bank file do you? I do not understand why you cannot understand this simple fact as this is the way it has always been and you are just running around in circles.
Hey! Thanks for the help. Very much appreciated! I have one issue though - I load your map and get these errors:
[10/1/2011 6:26:33 PM] Warning: Orphaned trigger parameter removed from Function Call 'Status Of Player' (Parameter Value, 27932CEF, Lib: 0)
[10/1/2011 6:26:33 PM] Warning: Orphaned trigger parameter removed from Function Call 'Remove Player From Player Group' (Parameter Value, E190D303, Lib: 0)
@gerSlikey: Go
Yep! As in - two human beings in a room sitting at two separate computers playing on my map. I only want each individual's APM sitting at the computer written to the bank on their own computer.
Cool! Will check it out now! Yay patch at the perfect time!
Bank files are located locally within each player's account, player 2 cannot access the same bank files as player 1 even when playing on the same machine.
@DogmaiSEA: Go
I didn't say both were playing on the same machine. I'm saying they are on the map, playing the same game against each other. I don't want to write Player B's APM to Player's A bank - I only want to write Player's A info.
Again - they are on 2 separate computers, playing against each other and I want to keep the data separate.
Okay! Maybe this is what you want :)
It save now only apm of the player who is playing on this machine.
If this is still not what you want i dont get it^^
greets
You create two banks, one for each player, only write their APM to their bank file, and save, its simple.
You do not see Sotis, or Phantom Mode, or Desert Strike writing other people's information to your bank file do you? I do not understand why you cannot understand this simple fact as this is the way it has always been and you are just running around in circles.
@gerSlikey: Go
Hey! Thanks for the help. Very much appreciated! I have one issue though - I load your map and get these errors:
[10/1/2011 6:26:33 PM] Warning: Orphaned trigger parameter removed from Function Call 'Status Of Player' (Parameter Value, 27932CEF, Lib: 0) [10/1/2011 6:26:33 PM] Warning: Orphaned trigger parameter removed from Function Call 'Remove Player From Player Group' (Parameter Value, E190D303, Lib: 0)
Any idea what's going on?
Screenshot: http://cl.ly/3c0t3U1T382M0h3L1Z1d
Thanks!