Before patch 3.0 i was able to launch trigger debugging window for online games and replays (by launching sc2 with -trigdebug flag). It sometimes proven itself useful for tracking issues that weren't happening in single player during offline tests. Even though its use was limited - you weren't able to put any breakpoints in the code etc.
I just tried to do the same now.. and it seems to no longer work.. did blizzard disable it? If so, that's a big shame...
Before patch 3.0 i was able to launch trigger debugging window for online games and replays (by launching sc2 with -trigdebug flag). It sometimes proven itself useful for tracking issues that weren't happening in single player during offline tests. Even though its use was limited - you weren't able to put any breakpoints in the code etc.
I just tried to do the same now.. and it seems to no longer work.. did blizzard disable it? If so, that's a big shame...
You should be able to open that window after the map starts using the Open or Close Debug Window action.
@SomeoneTookMyNameTT: Go
There is a new command that allows you to run replays in test mode, -development
@ArcaneDurandel: Go
That's exactly what i had hoped to hear. Thanks, it works.
Hi, can we profile triggers in replays? With -development flag it just shows errors, but i need debug window.
Just found the command TrigDebug
http://www.youtube.com/user/RussianMapster