Hello!
Whenever I use the Text Crawl action in one of my maps, it always displays as Protoss text in game, even when the player is Terran
Is there a way to explicitly define which race a text crawl will display as? I would like it to use the Terran green terminal-like text crawl, not the protoss style. This map is using dependencies from WoL, HotS, and LotV if that matters.
Thanks in advance for any help!
Thank you! It wasn't working at first, but then I realized I imported it to the wrong directory. It's annoying that they don't allow you to choose the race in the trigger. On a related note, it seems like the "rescue" effect is protoss themed as well. Is this another problem that can only be solved by importing the old data from an earlier expansion into my map? Both the rescued and the rescuing players are Terran in this case.
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Hello! Whenever I use the Text Crawl action in one of my maps, it always displays as Protoss text in game, even when the player is Terran Is there a way to explicitly define which race a text crawl will display as? I would like it to use the Terran green terminal-like text crawl, not the protoss style. This map is using dependencies from WoL, HotS, and LotV if that matters. Thanks in advance for any help!
You can override the .swf file used by the lotv function. It won't work perfectly, but with a custom function it could be easily fixed.
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Thank you! It wasn't working at first, but then I realized I imported it to the wrong directory. It's annoying that they don't allow you to choose the race in the trigger. On a related note, it seems like the "rescue" effect is protoss themed as well. Is this another problem that can only be solved by importing the old data from an earlier expansion into my map? Both the rescued and the rescuing players are Terran in this case.