Having some trouble with this. I'm trying to create a dialog image with the image and the tooltip of a ability. How do you make a dialog image with the tooltip and the button of an ability? I'm trying to use catalog get field value thingys but I have no idea how to get the image.
Thanks to those that help me. :) Now, In the future and stuff :D
EDIT: Okay, I think for the image I have to set the text of the button to <img path=" + catalog get value(something) + "/> DO I have to use a catalog get value to get the button for an ability, then get the image asset and the tooltip?
Notes: I didn't read your post thoroughly but I think this might be what you need. Either ways, hope this helps. I made it awhile back for a team mate of mine. I'm sorry I don't have time to elaborate right now cos I'm tied up in some urgent work, so I'm hoping you'll be able to reverse engineer the code you find in the file, or at least find someone who can help you with it.
Did you even read my post and try what I suggested?.. Its got all the info you need to extract catalog information from the data. You don't have to key the paths one by one. It's tried, tested and it works. Just use image text tags to have them display in the tooltip. And its very possible to have dialog button faces displaying images, just that you'll have to play around with it a bit to get it working right.
You'll need to check the dimensions of the button .dds files for abilities. I think it was 150x150. Add about 10 pixels on X and Y to make it 160x160, because it probably won't fit perfectly if the button size is exactly the same. I'm not sure if theres a way to make it such that you can just replace the dialog image and hover image overall to get the same effect as a command card. If you set the image type to normal or none, i think it might work.
What I would do, in my most noob fashion, is import a custom image .dds file for the image and just set my dialog image to that. I figure it would be useful to have the ability to customize the image anyhow. Linking stuff is confusing to me.
Also for the tooltip, id just write it in. But you may have that part figured out anyways.
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Having some trouble with this. I'm trying to create a dialog image with the image and the tooltip of a ability. How do you make a dialog image with the tooltip and the button of an ability? I'm trying to use catalog get field value thingys but I have no idea how to get the image.
Thanks to those that help me. :) Now, In the future and stuff :D
EDIT: Okay, I think for the image I have to set the text of the button to <img path=" + catalog get value(something) + "/> DO I have to use a catalog get value to get the button for an ability, then get the image asset and the tooltip?
@grenegg: Go
http://static.sc2mapster.com/content/attachments/14/965/CatalogForKilawaga.SC2Map
Notes: I didn't read your post thoroughly but I think this might be what you need. Either ways, hope this helps. I made it awhile back for a team mate of mine. I'm sorry I don't have time to elaborate right now cos I'm tied up in some urgent work, so I'm hoping you'll be able to reverse engineer the code you find in the file, or at least find someone who can help you with it.
i guess you have do the pathes all by yourself
@b0ne123: Go
uggg... If only onetwo had a tutorial on this trigger....
@grenegg: Go
Did you even read my post and try what I suggested?.. Its got all the info you need to extract catalog information from the data. You don't have to key the paths one by one. It's tried, tested and it works. Just use image text tags to have them display in the tooltip. And its very possible to have dialog button faces displaying images, just that you'll have to play around with it a bit to get it working right.
@FuzzYD: Go
Thanks
What size should my buttons be if they have a command card image in them?
@grenegg: Go
You'll need to check the dimensions of the button .dds files for abilities. I think it was 150x150. Add about 10 pixels on X and Y to make it 160x160, because it probably won't fit perfectly if the button size is exactly the same. I'm not sure if theres a way to make it such that you can just replace the dialog image and hover image overall to get the same effect as a command card. If you set the image type to normal or none, i think it might work.
Never mind.
Misread the OP.
What I would do, in my most noob fashion, is import a custom image .dds file for the image and just set my dialog image to that. I figure it would be useful to have the ability to customize the image anyhow. Linking stuff is confusing to me.
Also for the tooltip, id just write it in. But you may have that part figured out anyways.