Hi there, i am planing to use "Dotastyle" Powerups in my map. For Powerups like "Haste" and "Doubledamage" i think i need to apply a behavior for x sec and remove it after. Can some one tell me how i get the timer in there?
thanks! :)
(i read in this forum how to create powerups, it worked for energypowerup and regeneration powerup, but i cant handle haste and dd)
Just use "duration" field in the behavior itself. Also behavior you should be using should be of type "buff", then you can easily specify movement speed boost units affected by it will get, as well as damage bonus.
Hi there, i am planing to use "Dotastyle" Powerups in my map. For Powerups like "Haste" and "Doubledamage" i think i need to apply a behavior for x sec and remove it after. Can some one tell me how i get the timer in there?
thanks! :)
(i read in this forum how to create powerups, it worked for energypowerup and regeneration powerup, but i cant handle haste and dd)
Just use "duration" field in the behavior itself. Also behavior you should be using should be of type "buff", then you can easily specify movement speed boost units affected by it will get, as well as damage bonus.
Thanks, seems i was a little "overworked" ;)