I'm playing around with the AI, and I'm learning to use it to do various different things like attack waves, and building a basic base.
Now we all know that with pre-placed units, you can simply go to the AI tab of the unit and choose how many times you want the unit to be replaced if killed. Now my question is, how do I make the AI replace units that have been created, and are not pre-placed, because I've made a base for the AI player and he will get attacked by another enemy. I've noticed that the attack waves work fine, and the AI makes units out of the Barracks etc. but they won't actually replace the units I've created on the field when they die.
I tried activating Bullies for all units in the region they're in, but that didn't seem to work. I think it has something to do with Bullies, but I'm not sure as I'm not too keen on all the AI trigger options.
Someone out there who are more experienced who can perhaps help me out? Thanks in advance.
Rollback Post to RevisionRollBack
StarCraft II: Annihilation Campaign - A 24 mission single-player campaign featuring unique heroes, custom tracks, boss battles, a varied set of mission scenarios and three intersecting storylines.