Hello all who are reading this, here is my question. how would i create a trigger that would damage all units on the map based on the triggering units current energy?(the triggering unit being the caster)
use pick all units, then you can set conditions like if picked unit is an enemy or unit type of picked unit is zergling.. just delete the unit type condition if you dont need it..
dont forget to create a damage effect with 0 damage.. use it as a dummy effect
Hello all who are reading this, here is my question. how would i create a trigger that would damage all units on the map based on the triggering units current energy?(the triggering unit being the caster)
Here was my attempt:http://i.imgur.com/bTUFBjW.png
test map attached..
use pick all units, then you can set conditions like if picked unit is an enemy or unit type of picked unit is zergling.. just delete the unit type condition if you dont need it..
dont forget to create a damage effect with 0 damage.. use it as a dummy effect
Thank you greatly appreciated