hey i tryed to make a system to get the ping of a player so i can kick lagging players etc.
i tryed it with terrazine and the event if a player state changes (and with a timer to get the duration between start and event) but it is allways 0 (also on b.net)
doesn anyone else know a way to get the ping of a player? it's hard because there is no GetLocalPlayer() anymore :/
Not even LocalPlayer can help you there.
There never was a way to get the ping of an individual person. And I don't think there will be.
The reason why the terrazine thing doesn't work is that all actions are run on everyone's computer and then are synchronized. The game makes sure it'll always be 0.
yea also noticed it.
but it would be cool if i can get the ping of a player and kick (or something other) all over for example 300ms because it's so anoying
hey i tryed to make a system to get the ping of a player so i can kick lagging players etc.
i tryed it with terrazine and the event if a player state changes (and with a timer to get the duration between start and event) but it is allways 0 (also on b.net)
doesn anyone else know a way to get the ping of a player? it's hard because there is no GetLocalPlayer() anymore :/
Not even LocalPlayer can help you there.
There never was a way to get the ping of an individual person. And I don't think there will be.
The reason why the terrazine thing doesn't work is that all actions are run on everyone's computer and then are synchronized. The game makes sure it'll always be 0.
@s3rius: Go
yea also noticed it.
but it would be cool if i can get the ping of a player and kick (or something other) all over for example 300ms because it's so anoying