I want to play a spell effect at a point to indicate that a unit is being teleported into it's position. The model should be played at a limited time period and then deleted. The model has to played out before the unit is created. The model I want to use is Tosh's Teleport Out, but I also want to experiment with other spell effect visuals.
I'd figure it would a simple thing like that of the Warcraft3 Editor, but I have had a hard time to duplicate this in the Galaxy editor. It has to be done with actor and whatnot, and I find it hard to figure out the triggers setup I should use.
I've spent an hour testing things out with no luck so I'll just ask here. Does anyone know how to play a spell effect/model at a given position without attaching it to units?
I want to play a spell effect at a point to indicate that a unit is being teleported into it's position. The model should be played at a limited time period and then deleted. The model has to played out before the unit is created. The model I want to use is Tosh's Teleport Out, but I also want to experiment with other spell effect visuals.
I'd figure it would a simple thing like that of the Warcraft3 Editor, but I have had a hard time to duplicate this in the Galaxy editor. It has to be done with actor and whatnot, and I find it hard to figure out the triggers setup I should use.
I've spent an hour testing things out with no luck so I'll just ask here. Does anyone know how to play a spell effect/model at a given position without attaching it to units?
@njordys: Go
There's an action "Create Model at Point".
Use that, wait a bit, then use action "Kill model" or Send actor message "Destroy Immediate".
In some cases the animation will only start when you kill the actor model (If it only has a death animation)
@DeltaV: Go
Thanks. Perhaps that's whats been going on. I'll try to kill it.
@njordys: Go
If that doesn't work, just load the model up in the cutscene editor and see what animations it has.