Alright, I attempted to create a timer, and the timer itself works perfectly, but it's just the way it looks I don't like.
This is how it looks in-game:
I want to have the border window visible, but for some reason the Title and Timer doesn't fit into it. I've experimented a bit, but so far no result. How would I go about doing that?
This is how my In-game Trigger looks:
Timer - Start Overload Timer as a One Shot time that will expire in 600 seconds
Timer - Create a timer window for Overload Timer , with the title "Time Until Overload" , using Remaining time (initially Visible )
Timer - Show (Last created timer window) for (All players)
Timer - Show border for (Last created timer window)
Timer - Set (Last created timer window) Time color to (100%, 95%, 0%) with 10.0% transparency
Is there anything wrong with the way I set up the trigger that could make it appear like that? Help would be appreciated.
StarCraft II: Annihilation Campaign - A 24 mission single-player campaign featuring unique heroes, custom tracks, boss battles, a varied set of mission scenarios and three intersecting storylines. Check it out! If you want to see a list of other awesome campaigns, go to: Custom Campaign Initiative
Have you tried messing with:
Set height for Timer window
Set Gap Width for timer window
Set style for timer window
Set timer window image type
Is there a way to fix this? I tried editing layouts without success...
A programmer started to cussBecause getting to sleep was a fussAs he lay in his bedLooping 'round in his headWas: while (!asleep()) sheep++;