I got a rescue style mission where you are supporting a van driving around picking people up. What should I use to stagger the civilians loading up into the van? I have it where they all disappear at once...when the van arrives at the point, but I sorta want to make it seem a little more realistic by delaying the time of each cilvian disappearing. Any ideas?
@Hockleberry: Go If you're using a transport ability you can change the time it takes to load units in the ability data.
but since your in the trigger section i would add all the civillians to a unit group
Then loop through the group of units and remove them or whatever you are doing to them
then add a 1 or 2 second wait action
Otherwise perhaps try using
Action: pick each unit in REGION matching conditions
REGION: convert circle to region on position of UNIT using Radius
Wait 1.0 seconds
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Hey Guys,
I got a rescue style mission where you are supporting a van driving around picking people up. What should I use to stagger the civilians loading up into the van? I have it where they all disappear at once...when the van arrives at the point, but I sorta want to make it seem a little more realistic by delaying the time of each cilvian disappearing. Any ideas?
Thanks
@Hockleberry: Go If you're using a transport ability you can change the time it takes to load units in the ability data.
I would agree with
but since your in the trigger section i would add all the civillians to a unit group
Then loop through the group of units and remove them or whatever you are doing to them
then add a 1 or 2 second wait action
Otherwise perhaps try using
Action: pick each unit in REGION matching conditions
REGION: convert circle to region on position of UNIT using Radius
Wait 1.0 seconds