If you placed the rock using the editor it will be found in 'Value'. so after you have selected 'unit - kill', change the 'triggering unit' to ' value > Destructible Debris - 4x4'.
If you used a trigger to make the rock, make a unit variable and set it to the rock you just created. Then call the variable in Unit - Kill.
So I found 2 ways I can do this, problem is I cant figure out how to make anything "point" to the unit in question.
What I want is simple: To have a unit destroyed after x seconds have elapsed.
What I want in detail: I want a Destructible Debris 4x4 to kill itself after 30 seconds have elapsed.
This might be basic for some of you, but I might be thinking too much into it.
If you placed the rock using the editor it will be found in 'Value'. so after you have selected 'unit - kill', change the 'triggering unit' to ' value > Destructible Debris - 4x4'.
If you used a trigger to make the rock, make a unit variable and set it to the rock you just created. Then call the variable in Unit - Kill.
Ah! Can't believe I missed this.
thanks so much!