Hi I'm working on an FF style map and I was using a Random Encounter System I had downloaded in assets and can't seem to get it to work in either my map or in the actual map the triggers come with. I think what happened is an update has broken it somewhere alone the line cause it was last updated in 2010. I messaged the author already but didn't receive a reply so I was wondering if someone here could help me fix the system.
I'll take a look at it. Will later edit this post with my findings.
Error 1: The author forgot to add the "Enemy Units" trigger to "Initate Battle -Battle Zone Select Palyer 1". It should be run every encounter.
Error 2: The unit "Lightning (Unknown)" is not in-game anymore, so you'll need to change that to something different (I advise using "Unit Type of (Triggering Unit)", so that it should spawn the dying hero). It's in "Battle Zone 1 Encounter End" trigger.
After fixing that, it should work.
Thanks very much I hadn't realized the first error, just wondering though if someone should make a note of this on the assets page to avoid further confusion.
Hi I'm working on an FF style map and I was using a Random Encounter System I had downloaded in assets and can't seem to get it to work in either my map or in the actual map the triggers come with. I think what happened is an update has broken it somewhere alone the line cause it was last updated in 2010. I messaged the author already but didn't receive a reply so I was wondering if someone here could help me fix the system.
Here's the link to the Random Encounter Download http://www.sc2mapster.com/maps/random-battle-system/
If anyone could look it over and tell me how to correct the problem that would help a lot!
I'll take a look at it. Will later edit this post with my findings.
Error 1: The author forgot to add the "Enemy Units" trigger to "Initate Battle -Battle Zone Select Palyer 1". It should be run every encounter.
Error 2: The unit "Lightning (Unknown)" is not in-game anymore, so you'll need to change that to something different (I advise using "Unit Type of (Triggering Unit)", so that it should spawn the dying hero). It's in "Battle Zone 1 Encounter End" trigger.
After fixing that, it should work.
@o3210: Go
Thanks very much I hadn't realized the first error, just wondering though if someone should make a note of this on the assets page to avoid further confusion.