Like the title says I have the UI hidden with the following trigger:
UI - Hide game UI for UserControlled
Then I create the Timer Window and show it but it sadly the fact that the UI is hidden makes it now show up.
Is there a way to keep the UI hidden but the Timer Window to still display?
Additional Information:
The research that I done is that this action below might be something that will make it visible but I have no idea what to fill in under UI Frame.
Show/Hide UI Frame
Show/Hide: Show
UI Frame: ???
Players: All Players
Do note that when I add the command
UI - Show game UI for UserControlled
the timer window shows up properly before you question that the timer window itself might be bugged or something.
it might work by showing a special ui frame (dont know which, you just have to test it).
if it doesnt, just create your own timer window with a custom dialog :)
I ended up making my own Timer window using a dialog and rapidly updating its text with the timer's time converted to the text. Yah we're kinda boned for a lot of things when we use the blanket 'hide UI' option, had to make up my own score board dialog too etc.
And then I posted here because I was really convinced there was an easier solution that I just couldn't find.
Another solution would be that if you can't Show the Timer Window, you can always keep the main UI shown but then hide all the UI Frames that you don't need.
But the longer I think about it, the more I think that putting a timer countdown in the dialog menu that was already there would be a visually better solution so I'll go for that one.
Thanks to everyone that helped :).
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Hey all,
Like the title says I have the UI hidden with the following trigger:
UI - Hide game UI for UserControlled
Then I create the Timer Window and show it but it sadly the fact that the UI is hidden makes it now show up.
Is there a way to keep the UI hidden but the Timer Window to still display?
Additional Information:
The research that I done is that this action below might be something that will make it visible but I have no idea what to fill in under UI Frame.
Show/Hide UI Frame
Show/Hide: Show
UI Frame: ???
Players: All Players
Do note that when I add the command
UI - Show game UI for UserControlled
the timer window shows up properly before you question that the timer window itself might be bugged or something.
Thanks in advance :).
it might work by showing a special ui frame (dont know which, you just have to test it).
if it doesnt, just create your own timer window with a custom dialog :)
I ended up making my own Timer window using a dialog and rapidly updating its text with the timer's time converted to the text. Yah we're kinda boned for a lot of things when we use the blanket 'hide UI' option, had to make up my own score board dialog too etc.
And here is how to do it: http://forums.sc2mapster.com/development/map-development/11583-hiding-game-ui-then-showing-timer-windows/#p3
Argh.
And then I posted here because I was really convinced there was an easier solution that I just couldn't find.
Another solution would be that if you can't Show the Timer Window, you can always keep the main UI shown but then hide all the UI Frames that you don't need.
But the longer I think about it, the more I think that putting a timer countdown in the dialog menu that was already there would be a visually better solution so I'll go for that one.
Thanks to everyone that helped :).