hi lads i'm trying to set the condition terminating its corresponding action if a specific unit i have placed on the map is killed.
i tried to use "comparison" condition to check if "Unit is Alive" is true. but it seems there's no way to set which specific unit is alive. what should i do?
hi lads i'm trying to set the condition terminating its corresponding action if a specific unit i have placed on the map is killed. i tried to use "comparison" condition to check if "Unit is Alive" is true. but it seems there's no way to set which specific unit is alive. what should i do?
Event: Unit Dies
Change Any Unit to the value of that unit
@SweetZombieJesus: Go
Thank u so much for the help!