Hi all, I ma trying to turn the hellion into a quick dune buggy. This is just to test out a movement system that I am trying to develop. Basically what I want is to make a unit move the same way a real car moves. It is unable to instantly turn around and it can move backwards as well as forwards. I am having trouble figuring out the best way to make the turning feature. Say, when the "A" as well as the "W" the unit turns to the left. I also would love to have a reverse and turn thing too, like how a car can reverse while making a turn.
I'm also not quite sure how to make a unit move in reverse without turning around.
Hi all, I ma trying to turn the hellion into a quick dune buggy. This is just to test out a movement system that I am trying to develop. Basically what I want is to make a unit move the same way a real car moves. It is unable to instantly turn around and it can move backwards as well as forwards. I am having trouble figuring out the best way to make the turning feature. Say, when the "A" as well as the "W" the unit turns to the left. I also would love to have a reverse and turn thing too, like how a car can reverse while making a turn.
I'm also not quite sure how to make a unit move in reverse without turning around.
As far as I know, there's a maximum turning rate field in the unit tab of the Data Module.
Have a loop that constantly moves your dune buggy in the direction it is facing. Then when A or D is pressed, modify the unit's facing.