Oh that makes more sense. You can have the trigger create a unit and then give it a behavior that is similar to hallucination. Hallucinations have a behavior that I think make them do 0 damage and disappear after a limited time. So that's probably what you would have to do.
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im trying to use a trigger to create a hallucinated overseer. anyone know how?
Why use triggers? Data would be much easier.
@Keyeszx: Go
How would I do that? I want it to be created at a certain point at a certain time.
Oh that makes more sense. You can have the trigger create a unit and then give it a behavior that is similar to hallucination. Hallucinations have a behavior that I think make them do 0 damage and disappear after a limited time. So that's probably what you would have to do.