I am making a new RPG, and I have a problem with my alliance. Players 1-5 should be allied with the "home base" which is player 6 so I set the integers to 1 through 6. When I load my game my Hydra is hostile to player 6 and the x4 Spine crawlers own my hydra, did I do my trigger wrong? The only thing that I have changed so far is just the trigger. I might have missed something in player properties maybe, or somewhere else?
Setup the alliances in the "game variant" settings.
players in local test mode don't use the game variant so you need to manually force them to be the correct alliance.... for testing purposes, I suggest you make the logic loop through your "teams" player groups to correct assign these alliances so the triggered alliance don't conflict with online play
if controller (player x) = computer then
set one way alliance for player x to player 1 = ally