1. There are several events that by default are "Any Units ___s" (ex. Any Unit Enters Region, Any Unit Enters Within x of Point)
Instead of doing Any unit and a condition Triggering Unit = UnitVariable, I just set the event to UnitVariable ___s. Theoretically it should be the same thing, or so it seems to me. But nope, instead it treated it as Any Unit even though it was set to the variable. Is this broken or am I forgetting something?
2. I'm working on my first cinematic, and figured out to do subtitles, I need to use the Send Transmission trigger. However the cinematic I'm working on is the opening one for an RPG I just recently started making. The first few subtitles/transmissions aren't from a unit, so I don't want any name in front of the text denoting the speaker, and I don't want the unit portrait frame. I set it to No Unit or No Transmission Source, but the frame is still there, just with no picture. How do i get rid of the frame, and how do I have JUST the text value, without the speaker's name in front of it?
PS if anyone is good with cinematics and would like to look at mine after I work a little more on it and give some feedback/advice/help, that'd be appreciated ^^
1. The trigger events are registered at map initialization, before variables are assigned to anything, so your Unit variable has no value yet. You can register new events at runtime dynamically but only with some Galaxy code, not from triggers.
2. Set both "No Transmission Source" and "No Portrait".