I have problem with Unit Selection.
How can a Trigger works with an ANY Unit. Trigger with a specific Unit [wbf 23.55 45.00] etc. works well but how can i create a Trigger for all Units like a Target switch. My work with selected or trigger unit dont work imo?
How can "Any Unit" become a specific Unit because of a Mouseclick because the commandline works with a specific unit well but not with any unit. I can not Build a x Triggers for x units =/
I cry!
It can not so heavy but i think now way to select a non specific unit, mark this unit, and make a TRiggerquestion who says the % Health of the selected unit. How can i handle many units with one command? When i give not any unit or trigger unit and give a speciic unit the place it function wonderful but so. Its a simple normal Targetframe...
And exact with this "triggering unit" i have my porblems.
My Map ignore all imput with "any unit" "selected unit" "clicked unit" etc. ... i find no way
Trigger 1
Event : Unit Selection "any unit" is selected .....
action: Variable save (unit) = triggering unit
Trigger 2
Event: timer x
action: Variable HP = (variable save ( HP Percent))
....
....
My Problem is i iave changes the variables any unit selected unit etc. ... but nothing work i cant figure out a way to mark a non specific unit, when i work with [wbf position x, position y) it works well but so, no idea.
How can i create a normal refreshing Target info window?
I can barely make out what you're saying. I'm hoping that what you're having trouble with is updating a variable you set in one trigger, inside another trigger. You may be using local variables, which cannot be used outside of the trigger you have made them in. If this is your problem, click anywhere in the left side of the trigger screen, and create a new variable there.
I have problem with Unit Selection. How can a Trigger works with an ANY Unit. Trigger with a specific Unit [wbf 23.55 45.00] etc. works well but how can i create a Trigger for all Units like a Target switch. My work with selected or trigger unit dont work imo?
Event any unit
action variable (real) = (any unit)( hitpoint percent)
etc. ... i need a target =/ can somebody help me?
How can "Any Unit" become a specific Unit because of a Mouseclick because the commandline works with a specific unit well but not with any unit. I can not Build a x Triggers for x units =/
I cry! It can not so heavy but i think now way to select a non specific unit, mark this unit, and make a TRiggerquestion who says the % Health of the selected unit. How can i handle many units with one command? When i give not any unit or trigger unit and give a speciic unit the place it function wonderful but so. Its a simple normal Targetframe...
Use "Triggering Unit" in your actions to do stuff to the unit being selected.
@OneSoga: Go
And exact with this "triggering unit" i have my porblems. My Map ignore all imput with "any unit" "selected unit" "clicked unit" etc. ... i find no way
Trigger 1 Event : Unit Selection "any unit" is selected ..... action: Variable save (unit) = triggering unit
Trigger 2 Event: timer x action: Variable HP = (variable save ( HP Percent)) .... ....
My Problem is i iave changes the variables any unit selected unit etc. ... but nothing work i cant figure out a way to mark a non specific unit, when i work with [wbf position x, position y) it works well but so, no idea. How can i create a normal refreshing Target info window?
I can barely make out what you're saying. I'm hoping that what you're having trouble with is updating a variable you set in one trigger, inside another trigger. You may be using local variables, which cannot be used outside of the trigger you have made them in. If this is your problem, click anywhere in the left side of the trigger screen, and create a new variable there.
Moved to trigger section