I want to hide the game ui but want to keep the inventory buttons for a hero unit. How is this done through triggers? And can I reposition the inventory buttons without using layout files?
Creating a hero inventory through triggers has led to so much clutter and work that Im going insane. So If I could integrate my custom dialog UI with the built in hero inventory and equipment stuff, then I would be happy.
I want to hide the game ui but want to keep the inventory buttons for a hero unit. How is this done through triggers? And can I reposition the inventory buttons without using layout files?
Creating a hero inventory through triggers has led to so much clutter and work that Im going insane. So If I could integrate my custom dialog UI with the built in hero inventory and equipment stuff, then I would be happy.
Thanks
@BasicGear: Go
You can use Show/Hide UI Frame. Just hide all the UI frame you don't want, and keep what you want on screen.
@BasicGear: Go
I did this with my Max Braxon, but for some reason there was a couple of things I couldn't hide without losing the other panel.
I suppose I could have created my own Game UI from scratch but screw that. That's a whole new world of game design to learn.