im tried to use from Library Next Point from Point. But it doesn't work?
i placed 5 Points at Map in Center Spawn and N/E/S/W. Now i tried to get one of this 4 Points. But the lib shows me always the spawn. So i tried to spawn move the spawn Point away, but same effect? So i placed an Test point near by Spawn Point and it shows again the only the Spawnpoint.
It isnt an Waypoint system like an Tower Defense System.
Unit reached an Point:
Unit can use 4 Ways North/East/South/West some Ways can be blocked (because Way is blocked through Random generated Buildings), so it should choose the next Valid Point.
near point and point are almost identical the difference being that near point doesn't select the exact point but a reasonable point near it. its great when u don't want unit to ignore all else and go strait for that 1 unit, instead you can do near point and they will attack everything on the way to the point.
Hello,
im tried to use from Library Next Point from Point. But it doesn't work?
i placed 5 Points at Map in Center Spawn and N/E/S/W. Now i tried to get one of this 4 Points. But the lib shows me always the spawn. So i tried to spawn move the spawn Point away, but same effect? So i placed an Test point near by Spawn Point and it shows again the only the Spawnpoint.
Any Idea?
Sorry for my english...
Reagrds Sam
Usually ur not this choppy but im haveing a hell of a time understanding you. I'm Going to take a stab
loads your points into an array 1-5 then use random int to call upon them
Points{Random Int]
It isnt an Waypoint system like an Tower Defense System.
Unit reached an Point: Unit can use 4 Ways North/East/South/West some Ways can be blocked (because Way is blocked through Random generated Buildings), so it should choose the next Valid Point.
But the Library from Blizzard not work
Here the Demo: http://www.sc2mapster.com/maps/korhal-syndicate-wars/files/
loads your points into an array 1-5 then use random int to call upon them. use while loop to reset while the pathing is not valid.
Thanks.
Will think about your advice.
But no one used Blizzards next near Point Lib?
near point and point are almost identical the difference being that near point doesn't select the exact point but a reasonable point near it. its great when u don't want unit to ignore all else and go strait for that 1 unit, instead you can do near point and they will attack everything on the way to the point.
Thanks again.
I will find another way and will post it as lib.