I need a flat doodad texture to appear over the other doodads. I know it's possible because this snow doodad does it automatically, but I can't figure out how. I need the blue and red squares textures to do what the snow texture is doing, cover them up. But the textures appear identical in the actor and model data. So what makes the snow get priority?
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I need a flat doodad texture to appear over the other doodads. I know it's possible because this snow doodad does it automatically, but I can't figure out how. I need the blue and red squares textures to do what the snow texture is doing, cover them up. But the textures appear identical in the actor and model data. So what makes the snow get priority?