I was trying to make a map with the Braxis(space platform) textures. Now i simply want depth instead of space. Is there anyay to change the space background to depht on a space platform texture set?
I don't mean to hijack the thread, but is it possible to change the texture for the deep canyon layer? I want to have that fog effect seen in the (third or fourth?) HotS mission where you're on a desert planet fighting the dominion, but can't seem to figure out how.
Ilove you guys. Dont know you but the best to you all. That for starters. Thanks for the replies.
I was making an map with the braxis textures. Korhal platform manmade(space platform) but i wanted the foggy underlayer. I allready got my loses on that map. But im going to try what drsuperevil suggested. To make the question clear. "Can you get the foggy underground on an spaceplatform instead of the spacebackground? " and "if so, how?":P
Make current struggle is the strike turret though. But i will make a new thread about that.
All done under the Terrain Types data type. Here is a link to the wiki as to what all the fields do. Do as stated in post number 2 and make sure the Fog Enabled field is set to enabled.
I was trying to make a map with the Braxis(space platform) textures. Now i simply want depth instead of space. Is there anyay to change the space background to depht on a space platform texture set?
Change the Hide Lowest Level field under the Terrain Types data type.
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg
You take a look at all the tilesets here ( http://www.screference.op74.net/cliffs.html#/filter/ ), some of them do not have a lowest ground like:
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I think he wants the opposite, Broods.
Consider using any of these: http://www.screference.op74.net/cliffs.html#/filter/char2 1,valhalla manmade,skygeirr lab manmade
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He is referring to the 0 cliff layer (deep canyon).
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg
I don't mean to hijack the thread, but is it possible to change the texture for the deep canyon layer? I want to have that fog effect seen in the (third or fourth?) HotS mission where you're on a desert planet fighting the dominion, but can't seem to figure out how.
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If it's possible to change this kind of color on cliffs? If so, I don't think. Otherwise it's the fog effects in the data under "Terrain Types" tab
Working on projects:
The latter is what I was referring to. Thanks for the help!
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Ilove you guys. Dont know you but the best to you all. That for starters. Thanks for the replies.
I was making an map with the braxis textures. Korhal platform manmade(space platform) but i wanted the foggy underlayer. I allready got my loses on that map. But im going to try what drsuperevil suggested. To make the question clear. "Can you get the foggy underground on an spaceplatform instead of the spacebackground? " and "if so, how?":P
Make current struggle is the strike turret though. But i will make a new thread about that.
All done under the Terrain Types data type. Here is a link to the wiki as to what all the fields do. Do as stated in post number 2 and make sure the Fog Enabled field is set to enabled.
http://wiki.sc2mapster.com/Data/Terrain_Types
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg