I've had some questions about my modern Protoss structures (as seen in WTE 117, and Screenshot 1 here). So I finally took the time to dig up my retextures from the depths of my HotS beta folder.
Simply import the textures into a HotS-enabled map and place them in the Assets/Textures/ directory. Save. Then place the regular HotS - Korhal Sky Scrapers and HotS - Korhal Sky Scrapers Large doodads, now in all their golden glory.
I am completely impressed with the retexturng job. ongrats. Im not very well versed, but I suppose you could use textur select by id in order to not overwrite the default korhal building texture?
Awesome retextures for the Korhal Skyscrapers. Also, I uploaded your Protoss skyscraper textures in my assets and You can check it out. By the way, I lowered the large kilobyte size of the textures because it appears it will take for 20 or 30 minutes to save a map or mod.
I've had some questions about my modern Protoss structures (as seen in WTE 117, and Screenshot 1 here). So I finally took the time to dig up my retextures from the depths of my HotS beta folder.
Simply import the textures into a HotS-enabled map and place them in the Assets/Textures/ directory. Save. Then place the regular HotS - Korhal Sky Scrapers and HotS - Korhal Sky Scrapers Large doodads, now in all their golden glory.
That's awesome. It looks like the background of the SC1 protoss briefing screen.
Thanks for uploading these! It's amazing how well the model suits with a fresh lick of paint :)
Yeah, reminds me of the structures on the background during toss briefing from SC1.
I am completely impressed with the retexturng job. ongrats. Im not very well versed, but I suppose you could use textur select by id in order to not overwrite the default korhal building texture?
Go play Antioch Chronicles Remastered!
Also, coming soon, Antioch Episode 3: Thoughts in Chaos!
Dont like mapster's ugly white? Try Mapster's Classic Skin!
@Telthalion:
Awesome retextures for the Korhal Skyscrapers. Also, I uploaded your Protoss skyscraper textures in my assets and You can check it out. By the way, I lowered the large kilobyte size of the textures because it appears it will take for 20 or 30 minutes to save a map or mod.
Visit my projects in this links: Hammer's Assets, Protoss Factions Units ,Terran Organization Units