This week's WTE will have a simple new theme: "Nightfall". As a bit more of an 'artsy' take, you can terrain anything that would fall under that theme; whether it be the last stand of the Protoss against the Hybrid or a simple Mar Sara village getting quieter as midnight (and perhaps something more...?) comes around.
Heh, thanks tel, I think my aim when I was making that terrain was to make it look good, but still have it playable (not too much mess/distraction), and not laggy (lots of details tent to slowly melt everyones computers).
Here's a map I've been playing with to get used to the new swamp tilesets. :) It's a WIP. The idea is a volcanic-type planet shrouded in a permanent night, but those blue crystals on the right side are causing a swamp to enroach. (Not the most original of ideas, I know!)
I've had some fun trying out textures... for example, I've found the Barnacles texture is fun if you use a .50 brush and dot it across the landscape like rocks! I'm having some trouble with the left/volcanic side, though. I decided half-way through that the map should be playable, which zonked my original plans, so... any suggestions for interesting things that would fit into a small action/adventure type map?