Always ALWAYS make sure that player 0 is Neutral. (You can look in Player Properties and set it that way). Otherwise, the minerals and geysers will come up as enemies and you will not be able to harvest them. I learned this the hard way and wanted to share it and prevent more cases of it.
Always ALWAYS make sure that player 0 is Neutral. (You can look in Player Properties and set it that way). Otherwise, the minerals and geysers will come up as enemies and you will not be able to harvest them. I learned this the hard way and wanted to share it and prevent more cases of it.
Unless you mod the Harvest type ability so it can harvest hostiles.
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg
Oh yeah, I didn't think of that way.
@LongLivetheTalDarim: Go
So what's so tragic about it? can't change the player owner after?
Minerals/geysers default to neutral until you decide to MANUALLY change their type.