Hi, I was wondering how to make a no-fly region in my map. I have looked at the Blizz maps but couldn't figure out what they did. I already have the section regioned off.
In the Terrain editing window, in the top toolbar, there is a button with a distorted arrow on it (it's the "Pathing" tool). Click on it (shortcut is H), it will show 3 items in your Brush palette:
-Painted pathing (with several tools to modify pathing/building areas)
-Dynamic pathing (also blocks pathing, but using objects/doodads)
-No fly-zones, which is the tool you seek
When you put a no-fly zone on your map, you can edit its properties (select it and press Enter, or double-click on it). In the Properties you can change the soft radius (which is the radius at which air units will start avoiding the placed object) and the hard radius (which defines where air units will never enter). If you want to see the radius in 3D, you can select the View>Show Pathing>"Show Mesh" option in the View Menu (shortcut is Ctrl+Alt+H).
Hi, I was wondering how to make a no-fly region in my map. I have looked at the Blizz maps but couldn't figure out what they did. I already have the section regioned off.
Thanks, Foolcoolguy
In the Terrain editing window, in the top toolbar, there is a button with a distorted arrow on it (it's the "Pathing" tool). Click on it (shortcut is H), it will show 3 items in your Brush palette:
-Painted pathing (with several tools to modify pathing/building areas)
-Dynamic pathing (also blocks pathing, but using objects/doodads)
-No fly-zones, which is the tool you seek
When you put a no-fly zone on your map, you can edit its properties (select it and press Enter, or double-click on it). In the Properties you can change the soft radius (which is the radius at which air units will start avoiding the placed object) and the hard radius (which defines where air units will never enter). If you want to see the radius in 3D, you can select the View>Show Pathing>"Show Mesh" option in the View Menu (shortcut is Ctrl+Alt+H).