Every time I open the doodad pallet, the entire editor slows down.
For example. If I open the editor and go straight to units (without opening doodads), I can select a unit, hold shift, and a unit will be created every... oh I don't know, 1/10th of a second. But if I do the exact same thing after loading the doodad pallet, it takes about a second for each item to be placed, and the editor lags. With everything.
Is there a setting I can change that will force the editor to load the pallet every time I open it? My computer is fast enough that it can do that in less than a second.
Is there anything I can do to increase the speed of the editor after loading the doodads pallet? Is there a way I can increase the speed of the doodads pallet in general?
I don't know if I have a similar issue or not, but my computer runs sc2 on extreme graphics at like 200~ fps, and in the editor, after a few hours of terraining, it laggs whenever I place a doodad.
This. I've got the same problem rather intensively on the Starmon map. The longer I keep it open, the more it starts lagging. After about an hour it becomes unbearable and I need to restart the editor. It's not a huge problem for me, though. I wish I had a solution.
Every time I open the doodad pallet, the entire editor slows down.
For example. If I open the editor and go straight to units (without opening doodads), I can select a unit, hold shift, and a unit will be created every... oh I don't know, 1/10th of a second. But if I do the exact same thing after loading the doodad pallet, it takes about a second for each item to be placed, and the editor lags. With everything.
Is there a setting I can change that will force the editor to load the pallet every time I open it? My computer is fast enough that it can do that in less than a second.
Is there anything I can do to increase the speed of the editor after loading the doodads pallet? Is there a way I can increase the speed of the doodads pallet in general?
Thanks.
Great to be back and part of the community again!
I don't know if I have a similar issue or not, but my computer runs sc2 on extreme graphics at like 200~ fps, and in the editor, after a few hours of terraining, it laggs whenever I place a doodad.
@ScrinKing: Go
This. I've got the same problem rather intensively on the Starmon map. The longer I keep it open, the more it starts lagging. After about an hour it becomes unbearable and I need to restart the editor. It's not a huge problem for me, though. I wish I had a solution.
I havn't been bothered recently but I remeber having 1 second freezes every time I deleted a doodad some time ago.