I can't get skyboxes to work in my map for some reason. I have a conematic and in one of the shots we see the edge of the map, and it just looks really ugly having a bunch pf blackness in the shot. I've tried a couple of things:
1: I tried going to the Terrain Textures data type in the Data Module and setting the Background Model to the Mar Sara Skybox. Unfortunately, that didn't work.
2: I also attempted to do it with the help of triggers. What I did was adding a Environment Action - Set Background Model, and there i used to same Sky box. This did not work either.
I should also note that it seems only to be the Bel'Shir and Mar Sara Skybox that doesn't work. All of the others work perfectly, and looking through the actual SkyBox models I can actually see the model in the View screen. I have no idea why it is like this.
Anyone use skyboxes often, and preferably the Mar Sara or Bel'Shir one? Having the ability to actually add these to my map would help alot
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StarCraft II: Annihilation Campaign - A 24 mission single-player campaign featuring unique heroes, custom tracks, boss battles, a varied set of mission scenarios and three intersecting storylines.
You have to adjust the far clip of the camera that looks at the sky (if there are more than one camera, you have to adjust it for all of them). The number needs to be very high (I just set it to 50.000).
You have to adjust the far clip of the camera that looks at the sky (if there are more than one camera, you have to adjust it for all of them). The number needs to be very high (I just set it to 50.000).
Thank you! Worked perfectly. :D
Rollback Post to RevisionRollBack
StarCraft II: Annihilation Campaign - A 24 mission single-player campaign featuring unique heroes, custom tracks, boss battles, a varied set of mission scenarios and three intersecting storylines.
I can't get skyboxes to work in my map for some reason. I have a conematic and in one of the shots we see the edge of the map, and it just looks really ugly having a bunch pf blackness in the shot. I've tried a couple of things:
1: I tried going to the Terrain Textures data type in the Data Module and setting the Background Model to the Mar Sara Skybox. Unfortunately, that didn't work.
2: I also attempted to do it with the help of triggers. What I did was adding a Environment Action - Set Background Model, and there i used to same Sky box. This did not work either.
I should also note that it seems only to be the Bel'Shir and Mar Sara Skybox that doesn't work. All of the others work perfectly, and looking through the actual SkyBox models I can actually see the model in the View screen. I have no idea why it is like this.
Anyone use skyboxes often, and preferably the Mar Sara or Bel'Shir one? Having the ability to actually add these to my map would help alot
StarCraft II: Annihilation Campaign - A 24 mission single-player campaign featuring unique heroes, custom tracks, boss battles, a varied set of mission scenarios and three intersecting storylines.
Starcraft II: A War Story Campaign - A multi-act campaign with custom factions. Follow my discord for updates: https://discord.gg/Ztu44gZ
If you want to see a list of other awesome campaigns, go to: Custom Campaign Initiative
You have to adjust the far clip of the camera that looks at the sky (if there are more than one camera, you have to adjust it for all of them). The number needs to be very high (I just set it to 50.000).
Thank you! Worked perfectly. :D
StarCraft II: Annihilation Campaign - A 24 mission single-player campaign featuring unique heroes, custom tracks, boss battles, a varied set of mission scenarios and three intersecting storylines.
Starcraft II: A War Story Campaign - A multi-act campaign with custom factions. Follow my discord for updates: https://discord.gg/Ztu44gZ
If you want to see a list of other awesome campaigns, go to: Custom Campaign Initiative