Not a lot of comments as of yet: you're going pretty well and your bases are covered. Eager to see more.
Only point of attention is the cliff on the top middle section on the third picture, next to the arch. Because of the way the shadows work in your map that border is currently a bit unclear - you may want to make sure to make the more obvious with a doodad or two as things move along.
StarCraft II: Annihilation Campaign - A 24 mission single-player campaign featuring unique heroes, custom tracks, boss battles, a varied set of mission scenarios and three intersecting storylines.
Alright. Let's get this LOTV mapping started. Here's something i've been working on today.
Those new assets are so damn great! I've got a bunch of ideas and just want to make them all.
The idea is that it's a shadowcore(moebiuscore) laboratory from after Legacy of the Void.
They have started into making their own swarm, and are experimenting with new strains, and even making their own zerg creatures, all obeying to their will
ATTACHMENTS
Terrain_001.jpg
Terrain_002.jpg
Terrain_003.jpg
Terrain_004.jpg
Terrain_005.jpg
Terrain_006.jpg
Terrain_007.jpg
Terrain_008.jpg
Terrain_009.jpg
Terrain_010.jpg
Rollback Post to RevisionRollBack
To post a comment, please login or register a new account.
Working on something new...
Pretty cool, but I would get tired of all the gray after looking at it for long enough (if it's intended for gameplay).
Dat. Textureplay.
Not a lot of comments as of yet: you're going pretty well and your bases are covered. Eager to see more.
Only point of attention is the cliff on the top middle section on the third picture, next to the arch. Because of the way the shadows work in your map that border is currently a bit unclear - you may want to make sure to make the more obvious with a doodad or two as things move along.
Interesting texture combinations!
StarCraft II: Annihilation Campaign - A 24 mission single-player campaign featuring unique heroes, custom tracks, boss battles, a varied set of mission scenarios and three intersecting storylines.
Starcraft II: A War Story Campaign - A multi-act campaign with custom factions. Follow my discord for updates: https://discord.gg/Ztu44gZ
If you want to see a list of other awesome campaigns, go to: Custom Campaign Initiative
I like the red lights as they break up the black/grey tone without looking out of place. Makes the place seem more dangerous like warning signals.
Alright. Let's get this LOTV mapping started. Here's something i've been working on today. Those new assets are so damn great! I've got a bunch of ideas and just want to make them all.
@ThePhail: Go
Wouuuuuuuuuuuuuu!
Now we have so much to play with is incredible the maps soon to be seen.
Impressive work. :-)
Marie T. Freeman If you're too busy to give your neighbor a helping hand, then you're just too darned busy. https://www.facebook.com/wargirlmaps.maps
Spread the love join DISCORD
https://discord.gg/Jtzt8Su
Alrighty... Here's some more
Someone who want to make a campaign? i'd gladly map for you :p
Super hot. Did you use any custom doodads? IF NOT, you gotta tell us how to make those cool fallen logs!
It's a new Void doodad called Aiur Trees Log.
I just played one of the coop maps, and I have but one question...
Can LotV doodads be used in the HotS editor?
Edit: CONFIRMED IT WORKS
@ScrinKing: Go
Arent they all the same editor??
@ThePhail: Go
Yeah but I meant if you had HotS could you use LotV assets if you didn't own it. Answer is yes!
Ah right, makes sense :P
Hello guys heres some fresh stuff.
The idea is that it's a shadowcore(moebiuscore) laboratory from after Legacy of the Void. They have started into making their own swarm, and are experimenting with new strains, and even making their own zerg creatures, all obeying to their will